Showing posts with label Star Wars. Show all posts
Showing posts with label Star Wars. Show all posts

Wednesday, 15 June 2011

Unused Star Wars Battlefront Concepts

So, Star Wars Battlefront 3 wasn't even finished (let alone cancelled) when we tried to get number 4 off the ground at the now defunct Free Radical Design (now Crytek UK)

So here a few pages of concepts produced for a game that never saw the light of day:

(Above)
Environment concepts -
chiefly based around
an infiltration of a
Kaminoan Cloning Facility.


Also, we were working on some crazy Alternative Star Wars Timeline ideas - where the good guys were the bad guys and vice versa:


(Above)
The good guys were the bad guys,
and the bad guys were the good guys.

WHO'S CRAZY IDEA WAS THAT?

Well, that's a brief snapshot into the brief life of a cancelled game ;)

'Til next time, everyone!

Tuesday, 4 May 2010

Star Wars: convergence theory

Just saw this lovely image for the brand new 'Star Wars:Force Unleashed 2' game:

(Above)
Starkiller at the crossroads.
TM Lucasarts, 2010

Can't help but looking a little familiar:


(Above)
Luke Skywalker at the crossroads.
Neil Roberts portfolio piece, 2009.

Obviously I don't have copyright on a pose, Lucasfilm IP and certainly no right to point out that the two bear a striking resemblance to each other, but still...

Wednesday, 27 May 2009

The Times They Are a-Changin' / Luke Skywalker

Well, I've been offline a few days whilst my family and I make the move from busy Nottingham to rural Lincolnshire. This should mean more help in looking after our two children, as both sets of Grandparents live up the road from our new Georgian townhouse (complete with its own study, from which I'm writing this blog - cool, huh!).

So, ideally, I should be able to spend more time working, woohoo!

Anyways, I digress - enough of my yakking and more pics:


"Luke Skywalker" was a portfolio piece to try my hand at likenesses. As an image I wanted to have a brooding Luke poised between the Light and Dark side, at the moment of choosing from the two paths. The intense contrast in lighting is quite illustrative and probably something I'd like to develop further.

"Luke Skywalker" Detail

He was fun to work on as, at the time, I was working at Free Radical Design on the Star Wars Battlefront 3 FPS project before it was moved over to another developer. He was made with 3DSMax, Maya, ZBrush and Photoshop. The bulk of the image was painted as I find it's easier to really get some character into an image if it's been hand finished.

Also, notice how I tend to add a low opacity CMYK noise 'grain' to the image to knock back the cleanliness of the finished render.

Trivia: The reference photos of me holding two wrapping paper rolls does not look anywhere as moody as the final piece ;)