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These were modelled purely in 3DSMax, mostly using subdivision modelling, hard edged modelling and booleans (shudders) - with character sheets by the amazing artists over at Privateer.
The were rendered with VRay using basic settings and a lighting/ studio rig similar to that found in my 3D World article.
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The above were a lighter class of Warjack, I also modelled a heavier class - love those huge shoulder pads!
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The great thing about this project was that the 3D models also formed the basis of the box illustration - so what you see on the box cover is exactly what you get in the box. Very nice.
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So now I can also class myself as a miniature sculptor as well. Here are a few shots of the final painted miniatures over at Privateer Press:
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(Above and Below)
The final paint job - I'll leave that to the professionals, thankyou!
The final paint job - I'll leave that to the professionals, thankyou!
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This was a very involved process from start to finish - and also very rewarding to see it all come together at the end. Hopefully in the not too distant future I'll post up a more detailed "How it's made..." for you.
Also, I'll put up the final illustrations. I'm sure you'll like them.
See you soon!
5 comments:
Wow, these models look excellent, Neil. I'm definitely going to search out that issue of 3D World. Hmmm,I wonder how much memory my computer would need to run such a program. I'm sure my old Dell Dimension would just die in agony if I tried any fancy software on it.
nice - if you ever fancy posting some WIREZZZ i'd be interested in seeing how those engraved bits are done in the shoulder pads...
badass!
I bought that book you mentioned a whiles back, Imaginative Realism ... finding it very interesting.
Thanks for dropping by the blog ... I know you're a busy chap ...it's much appreciated .. great work as usual.
Love the modeling, the style is great!
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